I liked that name and ran with it, and mentioned it in some talks, etc. Then, a few months ago, I found out that there's already a different game with this name and it's implemented in CGSuite. Clearly that's enough reason to change the name of the game I've been calling Anti-Clobber.
The actual Anti-Clobber is really like playing Clobber in reverse: each turn, instead of clobbering an adjacent opposing piece, you move a piece into an adjacent unoccupied spot and place a new opponent piece in the space you just left. It's definitely non-trivial, interesting, and fun. There are some sneaky moves you can make.
Good news: This is a great game!
Bad news: It is definitely more Anti-Clobber than the game I was considering before. It's also better for some other names I was thinking of:
- Reverse Clobber
- Backwards Clobber
- Suicide-Clobber (too morbid?)