Wednesday, December 9, 2009

CGT Class description

There were some issues and comments from Monday's post that I still have to look into. I will! Fear not!

I wanted to run the latest iteration of a game class description here:

Combinatorial Games are an avenue to model basic decision-making and computation. In this course, we will look at computational and mathematical basics of combinatorial game theory, analyzing such games as Chess, Go, Checkers, Domineering and Amazons as well as many others! Topics will include basic algorithm design, strategy analysis, games as a number system, impartiality, parity and a dip into computational complexity.


I mentioned in a previous post that this class is intended for undergrads, and will only require both basic programming and discrete math pre-requirements. Is this a good description?

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